If image gen tools really stop being a pain in the ass, the first thing designers can probably cut out is the whole “fighting with the tool” phase: setting up the environment, fixing errors, tweaking parameters, waiting for images to generate, then starting over. That part secretly eats up way more time than you’d think.
Once you save that time, it’s clear where you should focus—aesthetic judgment, translating the client’s vague requests into clear requirements, and taking responsibility for the final result. The smoother the tool, the more obvious it is that these machine-proof parts are what really matter. So I’m not that scared of being replaced; I’m scared of being someone who only knows how to tweak parameters.