So I basically followed that viral AI behind-the-scenes video style and recreated it shot by shot using Jimeng 3.5 Pro. The more I worked on it, the more fun it got—by the end, I was basically treating it like a mini film set: first lock down the camera position and shot type, then storyboard out the motion shots, and feed in the character blocking and lighting as separate parameters.
The real trick isn’t about making a single shot look amazing, but keeping the visual style consistent across a bunch of shots so they don’t feel jarring when cut together. I ran into plenty of pitfalls along the way—keeping the same character consistent across different shots was the hardest part, and that took a lot of fixed descriptions plus endless re-rolling to brute-force it.
Overall, this version of the tool has made noticeable progress in smooth camera movement, and it’s definitely worth diving into properly.